TES Reloaded
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TES Reloaded
TES Reloaded is one of the biggest project of the modding community.
It is a plugin for Oblivion, Skyrim and Fallout New Vegas.

HAVE FUN!
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Timeslip


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Alenet
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Fri 11 Sep 2020, 18:37
New Vegas Reloaded
by Alenet

The Fallout: New Vegas Graphics Extender and much more




NVR makes significant changes to Fallout New Vegas' rendering engine and adds several configurable options.
Whether you are a veteran modder or a newbie,
read ANYWAY this description and the documentation CAREFULLY.



DESCRIPTION
New Vegas Reloaded is a NVSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supported in vanilla Fallout New Vegas. This project is based on Oblivion Reloaded project, implementing a series of new features and removing limitations that no longer make sense.
New Vegas Reloaded changes the vanilla shaders and supports several built-in effects, but it has also a custom engine to support any new own effect. In addition, it has a lot of features, improves several other things. It can be called a mod, but it is not a "normal" mod but a real "code patch" and it upgrades Fallout New Vegas to a new version: "forget" the old Fallout New Vegas' guides and settings to use NVR.
The main difference between NVR and other plugins/mods is that NVR is an extension/patch of the game. This means NVR is not a mod (an addition) but it is a real upgrade of the game to a new version and it uses the settings taken from the esm/esp mods like the original game does. Mainly, it is an unofficial patch developed without having the source code.
Then, it is totally customizable to activate/deactivate the features you prefer.
New Vegas Reloaded does NOT TOUCH the game executable and you need the original version of the game to play.


FEATURES
GENERAL
  • No performance loss
  • ENB compatibility
  • Player sleeping mode (in development)
  • Immersive Camera for the first person view and dialog view, smoother movements and optimizations for mouse use (in development)
  • Direct field of view control
  • Native full-screen windowed mode supported
  • Direct screenshot without the HUD (with or without the MSAA)
  • Main menu replacement
  • Built-in shader replacement
  • Shaders/effects compilation at runtime (you can modify shaders as/if you want)
  • Custom effects support

WATER SHADERS
  • Reflections, refractions (HDR) and displacements
  • Water surface modeling
  • High quality textures
  • Underwater depth effect
  • Weather transitions, real-time sun power effects
  • Water caustics, ripples, smooth waves, shoreline control
  • Underwater sun rays based on sun glare
  • Underwater distortion effect
  • Unique location support

EFFECTS
  • Ambient Occlusion for exteriors and interiors
  • Coloring based on location
  • Depth of Field based on views
  • Godrays based on weather type
  • Cinematic effect
  • Vignetting effect
  • Bloom/glow effect based on location
  • SMAA
  • Water on lens
  • Motion blur
  • Low health and fatigue
  • Sharpening effect
  • Volumetric fog


README
CONFLICTS
Mainly no conflicts occur but some mods could manage similar modifications to the game that could interfere/conflict with SR.
Disable them or the relative feature if you want to use the one included in NVR (or viceversa).
You must disable the Steam overlay.

INSTALL
- Copy the zip content in your Fallout New Vegas folder
- Reboot the machine (to clear caches)

UNINSTALL
- Remove files

TEMPORARY DEACTIVATION
- Rename NewVegasReloaded.dll in NewVegasReloaded.dll.noload in your Data\NVSE\Plugins


DOCUMENTATION
- The manual in HTML format with settings and documentation is under construction (refer to Oblivion Reloaded manual by now).


OTHER INFO
Oblivion Reloaded


SYSTEM REQUIREMENTS
New Vegas Script Extender
Microsoft Visual C++ Runtime Library Redistributable Package 2019 x86
DirectX 9.0c (June 2010)


Last edited by Alenet on Thu 11 Feb 2021, 21:56; edited 4 times in total
Alenet
Alenet
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Location : Tuscany, Italy

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Sat 12 Sep 2020, 19:33
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Posts : 223
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Location : Tuscany, Italy

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