TES Reloaded
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TES Reloaded
TES Reloaded is one of the biggest project of the modding community.
It is a plugin for Oblivion, Skyrim and Fallout New Vegas.

HAVE FUN!
AlenetAdministrator
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Timeslip


Oblivion Graphics Extender (OBGE) v1.0

Scanti


Oblivion Graphics Extender (OBGE) v2.0

ShadeMe


Oblivion Graphics Extender (OBGE) v2.0

Ethatron


Oblivion Graphics Extender (OBGE) v3.0
Alenet
Alenet
Administrator
Posts : 128
Join date : 2020-08-23
Age : 42
Location : Tuscany, Italy

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on Fri 11 Sep 2020, 18:22
Skyrim Reloaded
based on Oblivion Reloaded
totally developed by Alenet


The Skyrim Graphics Extender and much more




SR makes significant changes to Skyrim's rendering engine and adds several configurable options.
Whether you are a veteran modder or a newbie,
read ANYWAY this description and the documentation CAREFULLY.



DESCRIPTION
Skyrim Reloaded - SKGE is an SKSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supported in vanilla Skyrim. This project is based on Oblivion Reloaded - OBGE project, implementing a series of new features and removing limitations that no longer make sense.
Skyrim Reloaded changes the vanilla shaders and supports several built-in effects, but it has also a custom engine to support any new own effect. In addition, it has a lot of features, improves several other things. It can be called a mod, but it is not a "normal" mod but a real "code patch" and it upgrades Skyrim to a new version: "forget" the old Skyrim's guides and settings to use SR.
The main difference between SR and other plugins/mods is that SR is an extension/patch of the game. This means SR is not a mod (an addition) but it is a real upgrade of the game to a new version and it uses the settings taken from the esm/esp mods like the original game does. Mainly, it is an unofficial patch developed without having the source code.
Then, it is totally customizable to activate/deactivate the features you prefer.
Skyrim Reloaded does NOT TOUCH the game executable and you need the original version of the game to play.


FEATURES
GENERAL
  • No performance loss
  • ENB/ENBBoost compatibility
  • Enderal native support
  • Player sleeping mode
  • Immersive Camera for the first person view and dialog view, smoother movements and optimizations for mouse use
  • Direct field of view control
  • Native full-screen windowed mode supported
  • Direct screenshot without the HUD (with or without the MSAA)
  • Built-in shader replacement
  • Shaders/effects compilation at runtime (you can modify shaders as/if you want)
  • Custom effects support

WATER SHADERS
  • Reflections, refractions (HDR) and displacements
  • Water surface modeling
  • High quality textures
  • Underwater depth effect
  • Weather transitions, real-time sun power effects
  • Water caustics, ripples, smooth waves, shoreline control
  • Underwater sun rays based on sun glare
  • Underwater distortion effect
  • Unique location support
  • Flow based water
  • IT IS STRONGLY RECOMMENDED TO USE THE DEFAULT VANILLA WATER SETTINGS (use the SR unique location support to personalize the water)

EFFECTS
  • Ambient Occlusion for exteriors and interiors
  • Coloring based on location
  • Depth of Field based on views
  • Godrays based on weather type
  • Cinematic effect
  • Vignetting effect
  • Bloom/glow effect based on location
  • SMAA
  • Water on lens
  • Blood on lens
  • Motion blur
  • Low health and fatigue (stamina)
  • Sharpening effect


RECOMMENDED SKYRIMPREFS.INI SETTINGS
fShadowDistance=7000


README
CONFLICTS
Mainly no conflicts occur but some mods could manage similar modifications to the game that could interfere/conflict with SR.
Disable them or the relative feature if you want to use the one included in SR (or viceversa).
You must disable the Steam overlay.
Disable the speedhack if you want to use ENB.

INSTALL
- YOU MUST NOT FORCE ANYTHING IN THE VIDEO CONTROL PANEL (USE APPLICATION SETTINGS)
- Delete the Skyrim.ini and SkyrimPrefs.ini to reset settings to default (the ones in Documents\My Games\Skyrim)
- Run the game and set up your graphics settings, the HDR, no antialiasing
- Copy the zip content in your Skyrim's Data folder (or use Wrye Bash if you prefer - NMM can't install SR)
- Reboot the machine (to clear caches)

UNINSTALL
- Remove files
- Delete the Skyrim.ini and SkyrimPrefs.ini to restart from defaults

TEMPORARY DEACTIVATION
- Rename SkyrimReloaded.dll in SkyrimReloaded.dll.noload in your Data\SKSE\Plugins


DOCUMENTATION
- The manual in HTML format with settings and documentation is inside the package under the Docs folder.


SHADERS AND EFFECTS DEVELOPERS
Alenet, Timeslip, Scanti, ShadeMe, Ethatron


CONTRIBUTORS
meh321 (special contributor for coding about shadow stuff)
Boris Vorontsov (some advices for the ENB's compatibility)
TesaPlus (first HTML file generation)
pharago (fog ambient occlusion optimization)
elecgs (fixed underwater CTD for some AMD/Intel cards)


DOWNLOAD LINKS

SYSTEM REQUIREMENTS
Skyrim Script Extender
Microsoft Visual C++ Runtime Library Redistributable Package 2019 x86
DirectX 9.0c (June 2010)
Alenet
Alenet
Administrator
Posts : 128
Join date : 2020-08-23
Age : 42
Location : Tuscany, Italy

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on Sat 12 Sep 2020, 19:30
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