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Skyrim Reloaded
by Alenet
A graphics extender and much more.
Uploaded: 11/19/2021, Last update: 11/26/2021 7:44 PM



Skyrim Reloaded makes significant changes to the Skyrim's rendering engine and adds several configurable options.
Whether you are a veteran modder or a newbie,
read ANYWAY this description CAREFULLY.

Skyrim Reloaded is a SKSE plugin that mainly modifies the rendering pipeline, adding new features and providing screen effects not supported in vanilla Skyrim. This project is based on Oblivion Reloaded project, implementing a series of new features and removing limitations that no longer make sense.
Skyrim Reloaded changes the vanilla shaders and supports several built-in effects, but it has also a custom engine to support any new own effect. In addition, it has a lot of features, improves several other things. It can be called a mod, but it is not a "normal" mod but a real "code patch" and it upgrades Skyrim to a new version: "forget" the old Skyrim's guides and settings to use SR.
The main difference between SR and other plugins/mods is that SR is an extension/patch of the game. This means SR is not a mod (an addition) but it is a real upgrade of the game to a new version and it uses the settings taken from the esm/esp mods like the original game does. Mainly, it is an unofficial patch developed without having the source code. Then, it is totally customizable to activate/deactivate the features you prefer.

Skyrim Reloaded does NOT TOUCH the game executable and you need the original version of the game to play.

  • ENB compatibility
  • Enderal native support
  • Player sleeping mode
  • Immersive Camera for the first person view and dialog view, smoother movements and optimizations for mouse use
  • Direct field of view control
  • Native full-screen windowed mode supported
  • Direct screenshot without the HUD (with or without the MSAA)
  • Built-in shader replacement
  • Shaders/effects compilation at runtime (you can modify shaders as/if you want)
  • Custom effects support
  • Ambient Occlusion for exteriors and interiors
  • Coloring based on location
  • Depth of Field based on views
  • Godrays based on weather type
  • Cinematic effect
  • Vignetting effect
  • Bloom/glow effect based on location
  • SMAA
  • Water on lens
  • Blood on lens
  • Motion blur
  • Low health and fatigue (stamina)
  • Sharpening effect

Mainly no conflicts occur but some mods could manage similar modifications to the game that could interfere/conflict with SR.
Disable them or the relative feature if you want to use the one included in SR (or viceversa).
You must disable the Steam overlay.

- Copy the zip content in your Skyrim's Data folder
- Reboot the machine (to clear caches and to perform a tick counter reset)

Oblivion Reloaded
Fallout: New Vegas Reloaded